
- #Nvidia control panel best settings for eyes drivers
- #Nvidia control panel best settings for eyes Pc
- #Nvidia control panel best settings for eyes free
*The texture filtering settings do not matter much in terms of FPS so just make sure to select High performance on the Quality setting. This setting works well with SSDs but is not recommended on HDDs. The shader cache stores these compiled shaders so that subsequent runs of the same game do not need to perform the shader compilation”. Shader compiles are normally performed each time a game runs and are a common cause of game-play stuttering.
#Nvidia control panel best settings for eyes drivers
*Shader cache/Shader cache size on newer drivers – keep it on or on driver default value – “controls the maximum amount of disk space the driver may use for storing shader compiles. Since we are maximizing latency and FPS G-Sync is off and the maximum refresh rate is used. The setting will change if you use Adaptive sync. *Refresh rate – highest available to use the maximum potential of your monitor. Under there, search for the Adjust Desktop Size.
#Nvidia control panel best settings for eyes Pc
If you are on a laptop or on a PC that has thermal issues and are willing to sacrifice performance choose a different value that will help with power saving. Once in the Nvidia Control Panel, navigate the menu on the left-hand side until you see the Display section. *Power management mode is set to Prefer maximum performance to allow the GPU to boost to the highest clock and keep it that way for best latency and performance. If your games do not use more than 85% of your GPU leave Low Latency Mode off. Having this on Ultra might affect your FPS a bit since your CPU has to work harder. Since the default values are based on the “Quality” preset, I also did the benchmark runs with the “Balanced” as well as the “Performance” preset.Īnd the test runs do indeed show a gradual improvement in the average frame per second count.* Low Latency Mode you can keep on On or Ultra as it helps with limiting queued frames, therefore, lowering input lag in games that do not use Nvidia Reflex technology. If you choose any of the three preset configurations, it automatically adjusts a combination of values (which you can see and compare from the “Manage 3D settings” tab.

When you open the Nvidia Control Panel and open the first settings tab (“Adjust Image Settings with preview”), you have the option to use Nvidia preset configuration sets (Performance, Balanced or Quality). Nvidia Presets (Quality / Balanced / Performance) However, the test did not cover the “latency” issue which you must find out for yourself. My benchmark tests showed that raising the value (to 3) did indeed seem to offer a higher FPS count on average. Selecting a higher value can improve the performance at the cost of increased latency.


However, we can definitely use the test to compare if and what effect do Nvidia control panel settings have on the VR performance and quality. Additionally, the tool represents a specific type of graphics rendering (Voxels), that may or may not represent other types of games accurately.
#Nvidia control panel best settings for eyes free
This free utility runs a 60-second simulation inside your headset and presents you with result scores (nominated in frames per second).Īs also stated in the software, the results don’t indicate the actual FPS you can expect from real games. In order to get reproducible VR performance tests, I used a VR benchmark tool called OpenVR Benchmark. This is almost impossible to achieve with regular VR games. In order for the tests to be accurate and comparable, you would have to make sure that each benchmark run gets identical frames with the same head movement. Testing Methodologyīenchmarking VR performance is not a trivial task. Most of the time, however, it should be totally fine to leave the Nvidia settings untouched altogether. Use Nvidia control panel settings for “final touches” or when some setting is missing from the specific game you are playing. However, lowering the resolution from 1.0x (3264 x 1648) to 0.9x (2944 x 1504) gave an improvement of about 7 frames per second compared to the base scenario. In my tests, optimizing the Nvidia settings for better performance gave an improvement of about 1 frame per second.

Additionally, adjusting VR refresh rate, in-game graphic settings, and render resolution will give much better results whether you are optimizing for performance or quality.ĭo give you a quick example – let’s say you want to optimize your game for better performance. The truth is that you can (and should) change most of these settings (antialiasing, anisotropic filtering, etc) in the game you are playing, where the settings provide more optimized results. Based on my benchmark tests using the OpenVR Benchmark utility, modifying Nvidia Control Panel settings made only minor differences in both the VR performance (+- 1.5 frames per second) as well as visual quality (very slightly sharper textures with anisotropic filtering and less jagged edges with antialiasing).
